Ark Perlevelstatsmultiplier Game

Ark Perlevelstatsmultiplier Game - Web perlevelstatsmultiplier_player these 3 commands are multipliers. Web windowsserver\game.ini (or linuxserver) [/script/shootergame.shootergamemode] 0: Web perlevelstatsmultiplier also for creature/wild/tamed when wanting to change the stats of your multipliers, you will need to add this information into your game.ini under server. I'm running a private server for me and a couple of friends. To nearly disable gaining stats use 0.01 because setting the value to 0 makes it default to 1.0 introduced in. Web perlevelstatsmultiplier tool there are 3 variants of the perlevelstatsmultiplier setting in the game.ini file for ark: If you change perlevelstatsmultiplier_dinotamed[0]=0.2 to, for example, 1.0 then tamed rex will get 5 times more hp than usual (27% of the base value) per every point you. The levels gained from taming are part of the wild stat allocation. There are 12 settings available for change under each of these categories,. Perlevelstatsmultiplier_dinotamed_add[0]=2.0 multiplies health by 2 of tamed dinosaurs immediately.

If you change perlevelstatsmultiplier_dinotamed[0]=0.2 to, for example, 1.0 then tamed rex will get 5 times more hp than usual (27% of the base value) per every point you. Web perlevelstatsmultiplier_player these 3 commands are multipliers. The levels gained from taming are part of the wild stat allocation. Web windowsserver\game.ini (or linuxserver) [/script/shootergame.shootergamemode] 0: Web perlevelstatsmultiplier_dinotamed [#] is a flat multiplier for the wild stats of a creature. Web perlevelstatsmultiplier also for creature/wild/tamed when wanting to change the stats of your multipliers, you will need to add this information into your game.ini under server. Web the setting in the question will affect domesticated per level increase which is default at 5.4% (with perlevelstatsmultiplier_dinotamed[0]=0.2 being default as well). To nearly disable gaining stats use 0.01 because setting the value to 0 makes it default to 1.0 introduced in. There are 12 settings available for change under each of these categories,. We're trying to change the stats per level for tamed creatures,.

Web these (perlevelstatsmultiplier) go in game.ini under [/script/shootergame.shootergamemode] before or after your lvl and engrams dont think it. The levels gained from taming are part of the wild stat allocation. Perlevelstatsmultiplier_dinotamed_add[0]=2.0 multiplies health by 2 of tamed dinosaurs immediately. Web perlevelstatsmultiplier also for creature/wild/tamed when wanting to change the stats of your multipliers, you will need to add this information into your game.ini under server. Web perlevelstatsmultiplier confusion hi there! Web perlevelstatsmultiplier_player these 3 commands are multipliers. Web perlevelstatsmultiplier_dinowild changes the amount for wild dinos. Web perlevelstatsmultiplier tool there are 3 variants of the perlevelstatsmultiplier setting in the game.ini file for ark: If you change perlevelstatsmultiplier_dinotamed[0]=0.2 to, for example, 1.0 then tamed rex will get 5 times more hp than usual (27% of the base value) per every point you. To nearly disable gaining stats use 0.01 because setting the value to 0 makes it default to 1.0 introduced in.

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Web Perlevelstatsmultiplier_Player These 3 Commands Are Multipliers.

To nearly disable gaining stats use 0.01 because setting the value to 0 makes it default to 1.0 introduced in. Web perlevelstatsmultiplier_dinowild changes the amount for wild dinos. Web perlevelstatsmultiplier confusion hi there! Web the setting in the question will affect domesticated per level increase which is default at 5.4% (with perlevelstatsmultiplier_dinotamed[0]=0.2 being default as well).

Perlevelstatsmultiplier_Dinotamed_Add[0]=2.0 Multiplies Health By 2 Of Tamed Dinosaurs Immediately.

We're trying to change the stats per level for tamed creatures,. The a wild dino spawns, it rng's random stats into wild dinos so multiplies base stat gains. The levels gained from taming are part of the wild stat allocation. I'm running a private server for me and a couple of friends.

A Rex Has A Base Of.

Web these (perlevelstatsmultiplier) go in game.ini under [/script/shootergame.shootergamemode] before or after your lvl and engrams dont think it. Web perlevelstatsmultiplier also for creature/wild/tamed when wanting to change the stats of your multipliers, you will need to add this information into your game.ini under server. There are 12 settings available for change under each of these categories,. Web perlevelstatsmultiplier_dinotamed [#] is a flat multiplier for the wild stats of a creature.

If You Change Perlevelstatsmultiplier_Dinotamed[0]=0.2 To, For Example, 1.0 Then Tamed Rex Will Get 5 Times More Hp Than Usual (27% Of The Base Value) Per Every Point You.

Web perlevelstatsmultiplier tool there are 3 variants of the perlevelstatsmultiplier setting in the game.ini file for ark: If your game.ini is empty, enter [/script/shootergame.shootergamemode] at the top line of the file. Web windowsserver\game.ini (or linuxserver) [/script/shootergame.shootergamemode] 0:

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